OwnInteract - Interaction System
Version: 1.0.0 | Unreal Engine: 5.7+ | Type: C++ Plugin with Blueprint Support
Overview
OwnInteract is a production-ready interaction system for Unreal Engine that enables players to interact with objects in your game world. Built with C++ for performance and fully exposed to Blueprints for ease of use.
Key Features
✅ 3 Interaction Types - Instant, Hold, Toggle ✅ 4 Detection Methods - Line Trace, Sphere Trace, Overlap, Cone ✅ Advanced Filtering - By Tags, Angle, Distance ✅ World-Space Widgets - Automatic UI at object location ✅ Full Multiplayer - Server-authoritative with anti-cheat ✅ Blueprint-Friendly - No C++ knowledge required ✅ Performance Optimized - Suitable for large open worlds
Perfect For
- 🎮 Adventure Games - Examine objects, pick up items, solve puzzles
- ⚔️ RPGs - Talk to NPCs, loot chests, activate mechanisms
- 🔫 FPS Games - Pick up weapons, open doors, interact with terminals
- 🥽 VR Games - Point and interact with objects
- 🌐 Multiplayer Games - Synchronized interactions across all clients
Quick Links
Documentation
Setup & Basics
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Created by: OwnRules License: Unreal Engine Marketplace EULA
Last Updated: 2026-02-12